Attributes are what make each character and unit in a game unique. Characters have three kinds of attributes: Combat Attributes, Social Attributes, and Motivations.
Combat attributes affect what your character can do in combat. Social attributes affect what your character can do outside of combat. Motivations affect how your character feels about the world, and how other characters may perceive them.
Over time, a character can increase their combat and social attributes. They may also adjust their motivations, by making key moral or impactful decisions.
Attributes start at 2, and can be increased up to 10.
Motivations are on a scale from -9 to +9, and always add up to 0. Whenever a motivation is increased, another motivation is decreased.
Each attribute is unique – for example, you may increase your Vitality without increasing your Physique and vice versa. This helps a player and a DM understand at a glance how talented a character is in combat vs social situations.
Each point of Vitality grants 4 Hit Points.
Every two points of Vitality also grants you a Dodge. Dodges offer you a small chance of evading attacks.
If you have high Vitality, you may rely more on physical strength, adrenaline, and durability to succeed in combat.
Resolve grants Awareness, which makes you more likely to sense danger or to spot hidden foes in combat.
Every two points of Resolve also grants a Block, if and when this is activated by Equipment. Blocks modify Dodges to make them much more effective against attacks.
If you have high Resolve, you may rely more on determination, patience, and careful tactics in combat.
Agility enables movement. Moreover, every two points of Agility grant you an Attack.
If you have high Agility, you may rely more on your speed and dexterity in combat.
Each point of Prowess improves your Damage.
Every two points of Prowess improves your Aim. Aim allows you to change the value of your Attack die. The maximum degree of Aim may vary, depending on your Equipment.
If you have high Prowess, you may rely more on expertise and preparation in combat.
Physique represents your ability to weather fatigue, sickness, and disease.
It also helps you perform challenging feats of strength or acrobatics.
If you have high Physique, you may be exceptionally strong and fit.
Insight represents your perceptiveness and mental integrity. You are more likely to sense important things about the world around you, and to know when someone is lying.
Insight also helps you and others around you recover from adverse mental effects.
If you have high Insight, you may be more wise, sensitive, and emotionally intelligent.
Passion represents your personal drive, devotion, enthusiasm, and strength of feeling. Passion makes you more likely to succeed in negotiations and to bring someone round to your point of view.
If you have high Passion, you may be unusually intense and charming.
Genius represents your analytical intelligence, problem-solving ability, and inventiveness.
If you have high Genius, you may be exceptionally smart and creative.
Universalism means you make choices that favour the world (or your view of the ideal world) over individuals or groups, including yourself.
If you are highly Universalism-Motivated, you may be particularly tolerant or understanding of others.
Respect means that you make choices which particularly value social groups, authority figures, or important close relationships such as your family and friends.
If you are highly Respect-Motivated, you may value restraint, commitment, and tradition.
Independence means you make choices that are highly autonomous and may lead you to explore new experiences and sensations.
If you are highly Independence-Motivated, you may value autonomy, freedom, excitement, and sensuality.
Achievement means that you make choices which allow you to demonstrate your competence or expertise, and may lead you to accolades and status.
If you are highly Achievement-Motivated, you may value success, approval, self-respect, and power.